Welcome To

Advanced AR/VR Developer (Track2)

This advanced track equips learners with production-level XR skills: performance optimization, multiplayer networking, AI-driven interactions, advanced rendering, and DevOps pipelines for XR. By the end, learners will deliver a capstone XR project that demonstrates mastery of cutting-edge VR/AR development.

Free

FREE

Course Information

Enroll in Advanced Track & Master Immersive Tech

📚 Full Curriculum Outline

Explore Unique Learning Paths for Career Growth


Module 1: Advanced Rendering & Optimization

Chapter 1.1: Graphics & Shaders

  1. Lesson 1.1.1: Writing Custom Shaders in Unity & Unreal
  2. Lesson 1.1.2: Shader Graph & Material Optimization
  3. Lesson 1.1.3: Post-Processing Effects for XR

Chapter 1.2: Performance Profiling

  1. Lesson 1.2.1: GPU & CPU Profiling Tools (Unity Profiler, Unreal Insights)
  2. Lesson 1.2.2: Level of Detail (LOD) & Occlusion Culling
  3. Lesson 1.2.3: Reducing Draw Calls & Memory Usage

Chapter 2.1: Networking Basics

  1. Lesson 2.1.1: Unity Netcode for GameObjects
  2. Lesson 2.1.2: Photon Fusion & PUN for VR/AR
  3. Lesson 2.1.3: Unreal Replication & Multiplayer Blueprints

Chapter 2.2: Multiplayer Experiences

  1. Lesson 2.2.1: Synchronizing Avatars & Interactions
  2. Lesson 2.2.2: Voice Chat & Spatial Audio Integration
  3. Lesson 2.2.3: Scaling Multiplayer XR Environments

Chapter 3.1: AI in XR

  1. Lesson 3.1.1: Gesture Recognition with ML Models
  2. Lesson 3.1.2: Natural Language Processing for Voice Commands
  3. Lesson 3.1.3: AI NPCs & Behavior Trees in XR


Chapter 3.2: Generative AI in XR

  1. Lesson 3.2.1: AI-Generated Assets & Environments
  2. Lesson 3.2.2: Procedural Content Generation in Unity/Unreal
  3. Lesson 3.2.3: Ethical Considerations of AI in XR

Chapter 4.1: Version Control & Collaboration

  1. Lesson 4.1.1: Git & Git LFS for Large XR Projects
  2. Lesson 4.1.2: Branching Strategies for XR Teams
  3. Lesson 4.1.3: Managing Assets & Dependencies

Chapter 4.2: CI/CD for XR

  1. Lesson 4.2.1: Automating Builds with GitHub Actions & Unity Cloud Build
  2. Lesson 4.2.2: Unreal Automation with Jenkins & Azure DevOps
  3. Lesson 4.2.3: Testing & QA Pipelines for XR

Module 5: Emerging XR Technologies

Chapter 5.1: Haptics & Interaction Devices

  1. Lesson 5.1.1: Integrating Haptic Feedback Devices
  2. Lesson 5.1.2: Eye Tracking & Hand Tracking APIs
  3. Lesson 5.1.3: Brain-Computer Interfaces (BCI) in XR

Chapter 5.2: Volumetric & Mixed Reality

  1. Lesson 5.2.1: Volumetric Video Capture & Playback
  2. Lesson 5.2.2: Mixed Reality with Passthrough APIs (Quest Pro, Vision Pro)
  3. Lesson 5.2.2: Mixed Reality with Passthrough APIs (Quest Pro, Vision Pro)

Module 6: Capstone Project & Career Prep

Chapter 6.1: Capstone Project

  1. Lesson 6.1.1: Project Proposal & Design Document
  2. Lesson 6.1.2: Development & Peer Review Simulation
  3. Lesson 6.1.3: Final Demo & Submission

Chapter 6.2: Career Development

  1. Lesson 6.2.1: Building a Professional XR Portfolio
  2. Lesson 6.2.2: Preparing for XR Technical Interviews
  3. Lesson 6.2.3: Mapping Career Paths (XR Developer, Technical Artist, XR Architect)

Your Pathway to Success

🎁 Featured Benefits

Scalable Multiplayer: Ship seamless social XR experiences with low latency and server authority.

Studio-Level Workflows:

Best practices from industry pipelines—continuous integration, asset builds, and code reviews

AI & Vision Integration:

Implement hand-on tracking, gesture, and speech recognition to make intuitive interactions

Performance Mastery:

Push frame rates above 90 FPS on standalone headsets with advanced industry-standard level

Forward-Looking Skills:

Gain hands-on experience with volumetric capture and emerging haptic technologies.


📝 Free Interview Prep & Open-Access Certification

Interview Practice Platforms

  • Pramp (peer mock interviews): https://www.pramp.com/
  • LeetCode (algorithms & data structures): https://leetcode.com/
  • Glassdoor Interview Guides: https://www.glassdoor.com/

Free AR/VR & Career Credeantials

  • IBM SkillsBuild – Job Readiness Badges: https://skillsbuild.org/
  • WorkforceReady – Career Readiness Certificate: https://www.workforceready.org/free-career-certificate
  • Google Digital Garage – Digital Marketing Fundamentals: https://learndigital.withgoogle.com/digitalgarage
  • Microsoft Learn – Communication & Productivity Badges: https://docs.microsoft.com/learn
  • GitHub Learning Lab – Collaboration & Documentation: https://lab.github.com/
  • OpenLearn (The Open University) – Free Short Courses: https://www.open.edu/openlearn/free-courses

Free AR/VR & Career Credeantials

  • Unity Learn: Unity Certified 3D Artist (free modules)
  • Unreal Online Learning: Unreal Authorized Instructor Badge
  • Khronos OpenXR Developer Badge: https://www.khronos.org/openxr/
  • Microsoft Learn: Mixed Reality Developer Path: https://docs.microsoft.com/learn
  • Oculus Start & Launch Pad Programs: https://developer.oculus.com/launchpad/
  • GitHub Learning Lab: Advanced Collaboration & CI/CD: https://lab.github.com/

🎯 Who Is It For?

  • Professional AR/VR Developers ready to level up multiplayer and optimization skills
  • Game Studios & XR Teams seeking engineers who can manage complex pipelines
  • Technical Artists & R&D Specialists exploring AI, computer vision, and haptics
  • Software Architects designing scalable, maintainable XR systems
  • Innovators & Prototypers experimenting with volumetric capture and next-gen wearables

🛠 Ready to Elevate Your XR Career?

  1. Ensure you’ve completed the Fundamentals Track.
  2. Click Enroll Now to access all advanced modules.
  3. Complete hands-on labs and peer reviews.
  4. Receive your Advanced AR/VR Developer Certificate automatically via email.

Enroll in Advanced Track & Master Immersive Tech

Free

FREE