Welcome To

Digital Health Solution Architect

v

Course Structure: Chapters and Lessons

LessonFocusKey Deliverable/Concept
L1.1: The Healthcare EcosystemPayer-Provider models, Value-Based Care, Key Stakeholders (Patients, Clinicians, Payers).Stakeholder Map of a specific clinical problem.
L1.2: Principles of Design ThinkingHuman-Centered Design, Empathy Mapping, Problem Framing for clinical needs.Persona/User Story (Patient or Clinician).
L1.3: Game Design for HealthApplying concepts like Game Loops, rewards, and flow state to patient engagement and adherence.Idea sketch of a “Gameful” health intervention.
L1.4: Introduction to Technical ArchitectureBasic programming concepts, introduction to data types, and Component-Based Architecture (the Unity concept).First look at C# scripting fundamentals.
LessonFocusKey Deliverable/Concept
L2.1: C# and Object-Oriented Programming (OOP)Classes, Objects, Inheritance, Polymorphism. Clean Code principles.Functional C# Console Application (e.g., patient intake simulator).
L2.2: Data Storage and SerializationHandling patient or clinical data, saving/loading, data validation.Implement basic JSON/CSV data persistence in C#.
L2.3: Unity Editor & Scripting BasicsTransforms, Rigidbodies, Collisions. Writing scripts for basic interaction and the Update() loop.A simple Unity scene with interactive objects.
L2.4: Version Control and Team WorkflowUsing Git and GitHub for collaborative development and managing project branches.Git-push a fully version-controlled project to a remote repository.
LessonFocusKey Deliverable/Concept
L3.1: Health Data StandardsEHR/EMR systems, Interoperability (FHIR), and data exchange protocols.Conceptual design for a FHIR resource integration.
L3.2: Biostatistics and Data AnalysisInterpreting research data, calculating efficacy, basic statistical tests for clinical validation.Analyzing a public health dataset using a tool like Python/R (conceptual application).
L3.3: Data Visualization for CliniciansDesigning dashboards and visual feedback loops that are clinically actionable and concise.Wireframe for a real-time clinical data dashboard.
L3.4: Game/Simulation AnalyticsTracking user engagement, adherence, and behavioral metrics within a digital therapeutic environment.Design a tracking plan for a simulated intervention.
LessonFocusKey Deliverable/Concept
L4.1: Unity UI and Information FlowDesigning effective, clear interfaces for patient apps or clinical tools (Canvas, RectTransforms).A complete, navigable patient intake form (Unity UI).
L4.2: Core Gameplay/Simulation MechanicsEvent Systems, State Management for complex patient scenarios, and user feedback systems.A 2D or 3D training module simulating a key clinical procedure.
L4.3: Level Design for Learning/TherapyCreating immersive, distraction-free environments for training or cognitive therapy.Whitebox/Blockout of a “Digital Clinic” training room.
L4.4: Physics and Realism in SimulationSimulating physical interactions for medical device training or surgical practice using Unity Physics.Implement realistic physics interactions on a medical asset.
LessonFocusKey Deliverable/Concept
L5.1: HIPAA, GDPR, and Data PrivacyLegal requirements for handling Protected Health Information (PHI) and global compliance.A Data Privacy and Security Checklist for a fictional app.
L5.2: The FDA and SaMDUnderstanding the pathway for Software as a Medical Device (SaMD), risk classification, and clinical validation.Outline a SaMD Classification and Regulatory Strategy.
L5.3: AI Governance and Ethical BiasIdentifying and mitigating bias in algorithms, focusing on equitable health outcomes in AI-driven tools.An Ethical Risk Assessment for an AI-driven diagnostic tool.
L5.4: Cybersecurity in Health TechCommon vulnerabilities, encryption, and secure deployment strategies for health data.Plan for security hardening a Unity-built application.
LessonFocusKey Deliverable/Concept
L6.1: Advanced Game/System ArchitectureScriptable Objects, Service Locators, and Finite State Machines for complex patient/NPC behavior.Refactor a core system using Scriptable Objects for data management.
L6.2: Adaptive and Personalized InterventionsUsing rule-based systems to tailor patient pathways and adjust difficulty in a simulation based on user data.Develop a system that adjusts difficulty based on user performance.
L6.3: AI/NLP in Clinical DocumentationUsing basic Natural Language Processing (NLP) concepts for Ambient Documentation and note summarization.Build a prototype using NLP to process sample clinical text.
L6.4: Procedural Content Generation (PCG)Creating randomized training or therapeutic content to maximize reuse and variety (e.g., randomized case studies).Implement a basic PCG system for a digital environment.
LessonFocusKey Deliverable/Concept
L7.1: Introduction to AR/VR DevelopmentSetting up the Unity XR Interaction Toolkit, hardware considerations, and platform specific optimization.A functional VR Scene Setup with basic head/hand tracking.
L7.2: Spatial UX/UI and LocomotionDesigning immersive interfaces, mitigating motion sickness, and ensuring accessibility in XR health apps.Implement a safe locomotion system and spatial UI.
L7.3: Haptics, Biometrics, and FeedbackIntegrating external sensors (e.g., heart rate) and haptic feedback for realistic training or therapy.Design a prototype that uses haptic feedback for pain distraction.
L7.4: Telehealth and Remote MonitoringDesigning secure remote interfaces and virtual clinician-patient interaction tools.Mockup of a virtual exam room interface.
LessonFocusKey Deliverable/Concept
L8.1: Business Model Canvas for Health TechDefining value proposition, revenue streams (B2B, B2C, Payer), and key partners.Completion of a Business Model Canvas for the capstone project.
L8.2: Financials & Go-to-Market StrategyCalculating ROI, determining pricing, and planning a phased market entry for a health solution.3-Year Financial Projection and a GTM timeline.
L8.3: Portfolio & Executive PresentationCuration of technical and strategic artifacts into a cohesive professional portfolio.A highly polished Executive Pitch Deck.
L8.4: Capstone Project: Final ValidationPresenting the complete, clinically and technically sound digital health solution prototype.The Final Capstone Project (Functional prototype + documentation + compliance plan).

Get Started Today!

No prior coding or clinical experience is required—just a drive to learn, collaborate, and make an impact on patient outcomes.

🎯 Who Is It For?

Graduates of this accelerator will possess the rare skillset to architect a digital therapeutic or medical training platform from concept to compliant commercial launch, translating complex medical needs into engaging, validated, and scalable technology solutions. This program is your fast track to high-value roles at health systems, biotech firms, medical device companies, and leading digital therapeutics startups.



Peer Co


📚 Program Highlights!

Industry Landscape

  • Global health systems comparison
  • Key digital transformation drivers
  • Ecosystem map showcasing stakeholders

Telehealth & mHealth Solutions

  • Building secure video-call workflows
  • Designing patient engagement apps
  • Usability testing with real users

Career Prep & Interview Workshop

  • Crafting a standout LinkedIn profile
  • Technical and behavioral mock interviews
  • Feedback loops with peers and mentors