Welcome To

Our FREE UX/UI Design Sprint Career Accelerator

Launch a creative career in UI/UX design with this project-driven program. Learn user research, wireframing, prototyping, and interaction design using industry-standard tools like Figma, Adobe XD, and Sketch. Earn certifications from **Google, Figma, and Adobe, and build a job-ready portfolio with real-world projects and internships.

Course Information

iT’S FREE

β€œDesign with strategy. Deliver with empathy. Launch with confidence.”

Certifications:  
– Google UX Design Professional Certificate** (Coursera)  
– Figma UI/UX Design Certification  
– Adobe XD Certified Professional

Course Overview:

We provide essential tools and resources for career advancement.

Hands-On Projects

Hands-On Projects

Free Internships

Free Certifications

Duration:


Weeks

Lessons

Quizzes

πŸŽ“ Course Syllabus:

Here’s the full UX/UI Design Sprint Career Accelerator curriculum structure broken into Stages β†’ Chapters β†’ Lessons, just like we did with Cloud & DevOps. Each chapter ends with a mini project or portfolio prompt to keep momentum focused and career-aligned.


πŸ“ Stage 1 – Design Foundations & Research

Goal: Build empathy, strategy, and UX thinking from day one.

Chapter 1.1 – Design Thinking & User Psychology

  • 1.1.1 – Human-Centered Design & Empathy Mapping
  • 1.1.2 – Behavioral Design & Cognitive Biases
  • 1.1.3 – The Double Diamond Model
  • 1.1.4 – Design Sprint Overview & Real-World Examples

Chapter 1.2 – User Research Foundations

  • 1.2.1 – User Interviews & Surveys
  • 1.2.2 – Personas & Journey Mapping
  • 1.2.3 – Competitive Analysis & UX Heuristics
  • 1.2.4 – Framing Problem Statements + “How Might We” Prompts

Goal: Visual fluency in digital interfaces + Figma power-user skills


🎨 Stage 2 – Interface Design & Figma Mastery

Goal: Build empathy, strategy, and UX thinking from day one.

Chapter 2.1 – Layout, Typography & Visual Hierarchy

  • 2.1.1 – Spacing, Grids & Alignment
  • 2.1.2 – Color Psychology & Accessibility
  • 2.1.3 – UI Consistency & Affordances
  • 2.1.4 – Responsive Design Concepts

Chapter 2.2 – Figma Mastery

2.2.1 – Frames, Auto Layout, Styles

2.2.2 – Components vs Variants

2.2.3 – Interactive Prototypes & Smart Animate

2.2.4 – Design Tokens & File Organization


πŸš€ Stage 3 – Design Sprints & Prototyping

Goal: Practice iterative thinking and stakeholder-ready prototypes


Chapter 3.1 – The 5-Day Sprint Process

3.1.1 – Understand: Goals & Constraints

3.1.2 – Ideate: Sketching & Voting

3.1.3 – Decide: Storyboarding Solutions

3.1.4 – Prototype & Test

Chapter 3.2 – High-Fidelity Prototyping

  • 3.2.1 – Interactive Flows & UI States
  • 3.2.2 – Microinteractions & Animation Basics
  • 3.2.3 – Clickable Prototypes & Handoff Tools
  • 3.2.4 – Annotated Flows & Documentation

✍️ Stage 4 – UX Writing & Accessibility

Goal: Design interfaces that speak clearly and include everyone

Chapter 4.1 – UX Copy & Microinteractions

4.1.1 – Writing Button Labels, Empty States & Error Messages

4.1.2 – Content Strategy & Voice Guidelines

4.1.3 – Forms, CTA Placement, and Task Clarity

4.1.4 – UX Writing Critique Exercises

Chapter 4.2 – Accessibility & Inclusive Design

  • 4.2.1 – Color Contrast, Keyboard Nav & Screen Readers
  • 4.2.2 – Designing for Neurodivergent & Mobile Users
  • 4.2.3 – WCAG Guidelines & ARIA Roles
  • 4.2.4 – Accessibility Heuristic Review Sprint

πŸ‘€ Stage 5 – User Testing & Design Systems

Goal: Validate what works. Scale what matters.

Chapter 5.1 – Usability Testing

  • 5.1.1 – Testing Protocols (Maze, InVision, etc.)
  • 5.1.2 – Creating Test Tasks & Scenarios
  • 5.1.3 – Running Remote Tests & Debriefs
  • 5.1.4 – Synthesizing Feedback β†’ Design Decisions

Chapter 5.2 – Design Systems & Collaboration

  • 5.2.1 – Style Guides, Design Tokens, Pattern Libraries
  • 5.2.2 – Building Reusable UI Kits in Figma
  • 5.2.3 – Dev Handoff with Inspect Mode + Zeplin
  • 5.2.4 – Maintaining Consistency at Scale

πŸŽ“ Stage 6 – Capstone, Portfolio & Career Launch

Goal: Package your skills. Pitch your thinking. Launch like a pro.


Chapter 6.1 – Capstone Design Sprint

Boost your resume with free credentials.

  • 6.1.1 – Challenge Brief + Constraints
  • 6.1.2 – Research β†’ Sketch β†’ Prototype
  • 6.1.3 – User Testing + Refinement
  • 6.1.4 – Final Presentation File + Stakeholder Feedback

Chapter 6.2 – Portfolio & Case Study Development

Learn by doing with engaging projects.

  • 6.2.1 – Storytelling Framework for UX Projects
  • 6.2.2 – Building Responsive Portfolio Pages
  • 6.2.3 – Writing Case Study Narratives & Summaries
  • 6.2.4 – Final Peer Critique + Iteration

Chapter 6.3 – Career Prep & Job Simulation

Find your ideal career match with ease.

  • 6.3.1 – LinkedIn Profile Optimization for Designers
  • 6.3.2 – Resume Tune-Up: Visual + Verbal
  • 6.3.3 – Interview Simulations (Design, Behavioral, Critique)
  • 6.3.4 – Job Tracker, Outreach Prompts, and First 90-Day Plan

Let’s bring this studio-grade accelerator to life. πŸ§ πŸ–οΈ

Where to next, product thinker?