Welcome To

Foundations for VR/AR Developer (Track1)

This course introduces learners to the core skills, tools, and workflows needed to begin a career in VR/AR development. Using Unity, Unreal Engine, ARKit, ARCore, and OpenXR, learners will build portfolio-ready projects while mastering the fundamentals of immersive technology.

Free

FREE

🎯 Learning Outcomes

Upon finishing, you’ll earn your Fundamentals Certificate by email—your ticket to the next level of writing mastery. We’ll see you in the Advanced Track!

Explain the principles of VR/AR and how immersive systems work

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Build simple VR/AR applications using Unity and Unreal Engine

Implement basic interactions (navigation, grabbing, menus, UI)

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Deploy projects to mobile AR (ARKit/ARCore) and VR headsets (Quest, PC VR)

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Showcase their work in a GitHub portfolio with documentation and demo videos

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Earn a CareerDispatch.com Certificate of Completion plus free open-source certifications

📚 Full Curriculum Outline

Explore Unique Learning Paths for Career Growth


Module 1: Introduction to XR (Extended Reality)

Chapter 1.1: XR Foundations

  • Lesson 1.1.1: What is VR, AR, MR, and XR?
  • Lesson 1.1.2: XR Use Cases (gaming, training, healthcare, enterprise)
  • Lesson 1.1.3: XR Ecosystem & Industry Trends

Chapter 1.2: XR Standards & Platforms

  • Lesson 1.2.1: OpenXR & WebXR Overview
  • Lesson 1.2.2: Hardware Landscape (Quest, HoloLens, ARCore/ARKit devices)
  • Lesson 1.2.3: Setting Up Your Development Environment

Module 2: Unity for VR/AR

Chapter 2.1: Unity Basics

  • Lesson 2.1.1: Installing Unity & XR Plugins
  • Lesson 2.1.2: Unity Editor Overview for XR Projects
  • Lesson 2.1.3: Building Your First VR Scene

Chapter 2.2: Interactions in Unity

  • Lesson 2.2.1: Teleportation & Locomotion
  • Lesson 2.2.3: Adding UI Elements in VR
  • Lesson 2.2.1: Teleportation & Locomotion
  • Lesson 2.2.2: Object Grabbing & Releasing
  • Lesson 2.2.3: Adding UI Elements in VR

Module 3: Unreal Engine for VR/AR

Chapter 3.1: Unreal Setup

  • Lesson 3.1.1: Installing Unreal & XR Templates
  • Lesson 3.1.2: Blueprints for VR Interactions
  • Lesson 3.1.3: Deploying a Simple VR Scene
  • Lesson 3.1.4 – Optimizing VR Performance

Chapter 3.2: Unreal Interactions

  • Lesson 3.2.1: Navigation & Teleportation
  • Lesson 3.2.2: Object Manipulation in VR
  • Lesson 3.2.3: Adding Menus & UI in Unreal

Module 4: AR Development (ARKit & ARCore)

Chapter 4.1: ARKit (iOS)

  • Lesson 4.1.1: Setting Up ARKit in Unity
  • Lesson 4.1.2: Plane Detection & Anchors
  • Lesson 4.1.3: Object Placement in AR

Chapter 4.2: ARCore (Android)

  • Lesson 4.2.1: Setting Up ARCore in Unity
  • Lesson 4.2.2: Motion Tracking & Environmental Understanding
  • Lesson 4.2.3: Building an AR Demo App

Module 5: Designing for Immersion

Chapter 5.1: UX Principles for XR

  • Lesson 5.1.1: Comfort & Accessibility in VR
  • Lesson 5.1.2: Designing Spatial Menus & UI
  • Lesson 5.1.3: Performance Optimization Basics

Chapter 5.2: Best Practices

  • Lesson 5.2.1: Avoiding Motion Sickness
  • Lesson 5.2.2: Designing for Short vs. Long Sessions
  • Lesson 5.2.3: Accessibility & Inclusive Design in XR

Module 6: Portfolio & Deployment

Chapter 6.1: Deployment

  • Lesson 6.1.1: Building for Oculus/Meta Quest
  • Lesson 6.1.2: Building for iOS (ARKit)
  • Lesson 6.1.3: Building for Android (ARCore)

Chapter 6.2: Portfolio Building

  • Lesson 6.2.1: Structuring GitHub Repos for XR Projects
  • Lesson 6.2.2: Writing Effective READMEs with Screenshots & GIFs
  • Lesson 6.2.3: Recording & Sharing Demo Videos

Chapter 6.3: Capstone Project

  • Lesson 6.3.1: Project Brief – Choose Your XR Experience
  • Lesson 6.3.2: Development & Peer Review
  • Lesson 6.3.3: Final Submission & Reflection

Your Pathway to Success

🎁 Featured Benefits

Portfolio-Ready Demos Build real mini-projects (360° viewer, grab-and-release interaction, spatial menu) to showcase on GitHub or your website.

Portfolio-Ready Demos

Build real mini-projects (360° viewer, grab-and-release interaction, spatial menu) to showcase on GitHub or website.

Practical Frameworks:

Industry-Standard Tools Hands-on training with Unity, Unreal Engine, Visual Studio, Blender, and OpenXR.

Career Discovery

Peer & Mentor Community Join Discord channels, GitHub repos, and open forums to get feedback and collaborate.


📝 Free Interview Prep & Career Readiness

Complement your writing mastery with these no-cost tools and courses:

Interview Practice Platforms

  • Pramp (peer-to-peer mock interviews): https://www.pramp.com/
  • Big Interview Free Resources (technique guides & videos): https://biginterview.com/free-resources/
  • The Balance Careers – Interview Tips Library: https://www.thebalancecareers.com/interviewing-4161895

Open-Access Certification

  • IBM SkillsBuild – Job Readiness Badges: https://skillsbuild.org/
  • WorkforceReady – Career Readiness Certificate: https://www.workforceready.org/free-career-certificate
  • Google Digital Garage – Digital Marketing Fundamentals: https://learndigital.withgoogle.com/digitalgarage
  • Microsoft Learn – Communication & Productivity Badges: https://docs.microsoft.com/learn
  • GitHub Learning Lab – Collaboration & Documentation: https://lab.github.com/
  • OpenLearn (The Open University) – Free Short Courses: https://www.open.edu/openlearn/free-courses

🎯 Who Is It For?

  • Early-Career Professionals seeking clear, concise reports and memos.
  • Aspiring Thought Leaders planning essays, op-eds, or blog posts.
  • Graduate Students & Academics refining arguments and summarizing research.
  • Nonprofit & Mission-Driven Communicators balancing empathy with data.
  • Anyone Wanting Confidence in writing and publishing across formats.

🛠️ Ready to Get Started?

  1. Click Enroll Now to unlock the Fundamentals Track.
  2. Complete all 11 lessons at your own pace.
  3. Receive your Prerequisite Certification automatically via email.
  4. Progress seamlessly into the Advanced Track for deeper, specialized writing forms.

Enroll Now & Begin Your Foundations



Free

FREE